Godot 4 beta - Racing Demo
A very small prototype of a racing game, using Kenney's cars and trying out his "Rolling Sphere" method for an arcade type car. Very buggy, sorry for the fixed camera, it follows the car velocity.
The web player works somewhat but I had to disable the track material or it will randomly disappear, don't really know how to fix it. Download the executable if you want to see it more clearly.
Controls:
W/S : forward/backwards
A/D: steer
Shift/Control: boost (you will most likely clip out the tracks)
Install instructions
Extract the zip wherever you want.
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